Hello, backers. We meet again in good spirits!
We’ve got quite a bit of development progress to get into, but before we jump into that, we’re going to do a quick repeating feature at the top of every update addressing some of the common questions we get. Usually we get these same questions several times a day, so hopefully this will help keep everyone up to date:
Q: How/where do I upload my guild crest?
A: We’ll be including crest uploads as part of the actual game, so there’s never a deadline. It will only be accessible by backers.
Q: When is the game coming out?
A: Later this year. We used the overfunding to significantly increase the size of the game and extend the release date.
As you may have heard, Factions is out. We’ve finished all the combat upgrades which you can try in the game (we’ve also decreased the “grind” quite a bit based on feedback we got). This means that every character ability ranks up and becomes more powerful, which was the last combat system we needed for single player combat.
To mention it again, everything we did for Factions is for the single player. Even the intro cinematic in Factions is actually the intro to the single player game, and the combat boards in Factions are key fights in the single player campaign. We’re using all parts of the buffalo, so to speak.
During this time we’ve finished final design work on all our systems. With this documentation finished, implementation has begun.
Here’s a recap: The Banner Saga has three primary gameplay systems: combat, conversation and travel. You switch between these to advance the story. Conversation tracks your decisions and advances the plot, travel [...]