Arnie Jorgensen

Chief Creative Officer & Founder

Trisha Stouffer

Chief Executive Officer & President

John Watson

John Watson

Chief Technical Officer & Founder

Isaac Torres

Senior Combat Designer

Tyler Bearce

Senior Systems Designer

Dani Caddy

Producer

Tero Mikkonen

VFX Artist

Alexandra Lucas

Narrative Designer

Boka Agboje

Social / Community Lead

Loren Hernandez

Senior Product Manager

Nathan Poulisse

Senior Gameplay Engineer

Charlie Davidson

Gameplay Engineer

Nora Hershberger

Release Manager

Austin Matthews

Software Engineer II

McKenna Berdrow

Senior Level Designer

Jonathan Edwards

Senior Technical Animator

Jack Caron

Senior Technical Artist

Jimmy Malachier

Senior 3D Environment Artist

Heron Prior

Senior 3D Animator

Meah Knight

Player Support Manager

Shane Tarrant

Senior Animator

Emma Ziegler

Senior Producer

Ron Tsfany

Concept Artist

Pavel Elagin

Senior Environment Artist

Jason Findley

Lead 3D Character Artist

Ben Wendt

Tools Engineer

Ed General

Senior Character Artist

Irene Maropakis

Senior Controller

Daniel Valey

Gameplay Engineer

Liz Chepul

Talent Acquisition & HR Manager

Jared Sartin

Lead Engineer – UI

Kyle Savoy

Gameplay Engineer

Eric Kenvin

Gameplay Engineer

Lisa Fleck

Lead Environment Artist

Brent Low

Principal Lead Producer

Daniel McLaren

Director of Live

Tony Maligno

UX Designer

Aviva Schecterson

Combat Designer

Michael Berger

Software Development Engineer in Test

William Hodge

Senior Technical Designer

Ian Cox

Technical Designer

Alexander Washburn

Backend Engineer

Joey Gibbs

Senior Producer

Matthew “Spidey” Lauritzen

Senior Gameplay Engineer

Jeff Murchie

Lead Concept Artist

Andy Piro

Software Development Manager

Eric Dagley

Senior Environment Artist

David Winstead

Lead Combat Designer

Michael Molien

QA Lead / SDET

Seph Newman

Senior Software Engineer

Gabriel Mughelli

Producer

Joseph Garrahan

Senior Animator

Gabriel Holmes

Senior Lead Gameplay Engineer

William McCarroll

Principal Lead Online Engineer

Tom Cramer

Senior DevOps Engineer

Brendan Beard

Software Test Engineer

Matt O’Neill

Lead VFX Artist

Pedro Toledo

Art Director

Nathan Beckwith

Senior 3D Artist

David Wright

Senior Lead Tools Engineer

Lance Myers

Lead Animator

Chad Nicholas

Lead Technical Designer

Casey Griggs

Casey Griggs

Tools Engineer

Dahlia Grayson

Principal Gameplay Engineer

Katie Postma

Katie Postma

Community Manager

Iuliana Urechi

Content Manager

Zeb West

Lead Narrative Designer

Matt Rhoades

Principal Combat Designer

Alex Thomas

Principal Game Designer