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The Banner Saga Now Available on Xbox One and PlayStation®4

 

Stoic, an independent game development company, and Versus Evil, one of the leading independent video game publishers, today announced that the epic Viking RPG strategy game The Banner Saga launches on PlayStation®4 computer entertainment system and to the Xbox One via the ID@Xbox self-publishing program today for a SRP of$19.99 / €19.99 /£15.99.

The Banner Saga, which launched to much critical acclaim on both PC and mobile devices has received several awards and nominations, including winner of the 2014 Geekie Awards for “Best Video Game,” winner of 2014 Game Developers Choice: “Best Debut” award, finalist placement for “Excellence in Visual Arts” category at the Independent Game Festival, 3 BAFTA Award Nominations, and winner of Pocket Gamer’s 2015 Best Adventure/RPG Game and Best Android Game of the Year.

“Merging the story and gameplay of Banner Saga with a refined controller interface makes it a very enjoyable console gaming experience. Despite the technical challenges we initially faced in porting the game, we’re extremely happy with the end result of many months of hard work to deliver a worthy console version,” said John Watson, founder and technical director at Stoic.

The Banner Saga is a single player driven Viking saga, where a player’s choice in travel, conversation and combat determines the outcome of their own personal story as well as the survival of an entire civilization. The game also features stunning 2D animation and art, a unique tactical combat system and a cast of unforgettable characters, all of which drive this epic journey forward. Players will enjoy a beautiful and haunting original score by Grammy nominated, two-time BAFTA winning composer Austin Wintory conducting The Dallas Winds orchestra, as well as a powerhouse trio of acclaimed YouTube sensations: Peter Hollens, Malukah and [...]

By |January 12th, 2016|Uncategorized|Comments Off on The Banner Saga Now Available on Xbox One and PlayStation®4|

The Banner Saga coming to Consoles January 12th

AUSTIN, TX – December 16, 2015 – Stoic, an independent game development company and Versus Evil, one of the leading independent video game publishers, today announced that the epic Viking RPG strategy game The Banner Saga is coming to the PlayStation®4 computer entertainment system and to the Xbox One via the ID@Xbox self-publishing program on Tuesday, January 12th, 2016.

The Banner Saga, which launched to much critical acclaim on both PC and mobile devices has received several awards and nominations, including winner of the 2014 Geekie Awards for “Best Video Game”, winner of 2014 Game Developers Choice: “Best Debut” award, finalist placement for “Excellence in Visual Arts” category at the Independent Game Festival, 3 BAFTA Award Nominations, and winner of Pocket Gamer’s 2015 Best Adventure/RPG Game and Best Android Game of the Year.

“We have been working on porting Banner Saga to consoles for some time” said John Watson, founder and technical director at Stoic. “Porting the game certainly presented technical challenges that we needed to overcome, and gave us an opportunity to redesign the user experience for console controllers. We have managed to merge the story and gameplay from Banner Saga with a refined controller interface to make it a very enjoyable console gaming experience.”

The Banner Saga is a single player driven Viking saga, where a player’s choice in travel, conversation and combat determines the outcome of their own personal story as well as the survival of an entire civilization. The game also features stunning 2D animation and art, a unique tactical combat system and a cast of unforgettable characters, all of which drive this epic journey forward. Players will enjoy a beautiful and haunting original score by Grammy nominated, two-time BAFTA winning [...]

By |December 16th, 2015|Uncategorized|Comments Off on The Banner Saga coming to Consoles January 12th|

PocketGamer Awards

Huge thanks to all of our fans – we have taken home best RPG and Android game of the year at this years Pocket Gamer Awards!

http://www.pocketgamer.co.uk/pgawards2015.asp

By |March 14th, 2015|Uncategorized|Comments Off on PocketGamer Awards|

Best Debut Studio – GDC Awards

“The Best Debut Award went to indie firm Stoic Studio, founded by former BioWare developers, which developed the notable The Banner Saga, an epic Viking-themed tactical role-playing game.”

We’re honored to have won this award and we cannot thank you folks enough!

http://www.gamasutra.com/view/news/237930/Shadow_of_Mordor_takes_top_prize_at_Game_Developers_Choice_Awards.php

By |March 4th, 2015|Uncategorized|Comments Off on Best Debut Studio – GDC Awards|

Godstone Contest Rules

Official Contest Rules
 
NO PURCHASE NECESSARY. NO PURCHASE OR PAYMENT OF ANY KIND WILL INCREASE YOUR CHANCES OF WINNING.

 

1.     OFFICAL RULES. Please read these Official Rules before entering the BANNER SAGA GODSTONE CONTEST (the “Contest”). By submitting an entry, entrants (hereafter referred to as “Contestants”) acknowledge that you (a) are eligible to enter the Contest, (b) have read and agree to be bound by these Official Rules, and (c) agree to our judges decisions related to the Contest as described in these Official Rules.

 

2.     ELIGIBILITY: The Contest is only open to legal residents of the United States (including the District of Columbia), Australia, Canada (excluding Quebec), New Zealand, and the member countries of the European Union (excluding the Netherlands), who are at least as old as the minimum age of majority in the jurisdiction from which they enter the Contest, and only to those who have Internet access prior to the Contest start date (the “Contestants”).

 

This Contest is sponsored by Versus Evil LLC, 815 Brazos Street, Suite 900, Austin, TX 78701 (“Sponsor”). Employees, officers, directors, agents, and representatives of the Sponsor, Stoic LLC, or the legal, promotion, and/or advertising agencies of the aforementioned entities (hereafter “Contest Entities”), including their immediate family members (defined as spouse, mother, father, sisters, brothers, sons, daughters, uncles, aunts, nephews, nieces, grandparents and in-laws, regardless of where they live) and those living in their household (whether or not related), and each person or entity connected with the production or administration of the Contest, and each parent company, affiliate, subsidiary, agent and representative of any aforementioned entity are not eligible. This Contest is subject to all applicable federal, state, and local laws and void where prohibited.

 

3.     TIMING: ALL ENTRIES MUST [...]

By |September 1st, 2014|Uncategorized|Comments Off on Godstone Contest Rules|

The Banner Saga Animation Process

As most of you know, we went an uncommon route with the character animations for The Banner Saga, deciding not just to do 2D animation, but to use traditional animation techniques to really achieve the old Disney "Sleeping Beauty" effect we were going for with the game's art style. This decision was based on pure madness in retrospect, but more specifically a deep-seated love of classic animation. We wanted the game to always feel like you're playing an animated movie.
By |August 7th, 2014|News, Uncategorized|Comments Off on The Banner Saga Animation Process|

The Banner Saga – On sale for a limited time!

Howdy Folks!

We’re pleased to announce that The Banner Saga will be on sale on Steam for a limited time. Go check it out and share the word while it’s 33% off!

Click here for more info – http://store.steampowered.com/app/237990

By |March 13th, 2014|News, Uncategorized|Comments Off on The Banner Saga – On sale for a limited time!|

Videri Viking Video

The Videri String Quartet have released a music video and their inspiration was The Banner Saga. Composed by Austin Wintory, arranged by David Peacock, & performed by Videri String Quartet.

The Videri String Quartet created this video after hearing the soundtrack by Austin Wintory as well as seeing the game setting. Vikings, violins, and video seem to make a great combo!

While Stoic had no involvement with the video and it’s not anything official from us we would love to see more fan created videos like this or more awesome artwork for our banner contest that is ongoing at www.creatingthebanner.com .

The Videri String Quartet sent us a list of everyone who worked on the project including the little ones!

Performed by Videri String Quartet
Violin I, Aubrey Holmes
Violin II, Renee Spadey
Viola, Roselie Samter
Cello, Jeremiah Barcus

Vikings:
Tricia Clark Gilly
Mike McWatters
Gene Taylor
Sean Pennington
Solari Mahirimah
Mogley Samter
Karen Samter
Rosie Samter
Weezil Samter
Joan M. Syverson
Anthony “Bob” Barker
Brian “Snowy” Vandegrift
Travis Holbrook
Sprague the Insane
Natalie Erikson
Michael Lancaster

Little Vikings:
Liam Dellwo
Naomi Dellwo

Special thanks to Austin Wintory & Weezil Samter. They played huge roles in making this video happen! From all us at Stoic – you folks all did great. Thanks for sharing this with us!

You can also purchase the track via http://www.loudr.fm/release/the-banner-saga/raA7p

By |February 5th, 2014|Uncategorized|Comments Off on Videri Viking Video|

Austin Wintory live orchestral recording, streaming this Tuesday

As we mentioned in the previous update, we have a gift for all our backers. From the desk of Austin Wintory:

For all those interested, I am happy to share that we will be streaming part of our big, long-in-progress recording session for THE BANNER SAGA! The recording process for this game has already been very elaborate, and next week takes a huge leap forward when I go to Dallas, Texas to collaborate with a truly magnificent ensemble: the Dallas Wind Symphony! This Grammy-nominated ensemble, led by the incredible conductor Jerry Junkin with whom I’ll be tag teaming, will be the subject of a forthcoming in-depth Kickstarter music update. But in the meantime, here are the details for the stream:

Tuesday, July 30th at 4:30pm Central Time.

I have just set up a Twitch account: http://www.twitch.tv/awintory/profile

In theory if you can’t attend live you can see the archive. We’re working very hard to make sure this is a high-quality stream, both visually and aurally. The recordings will be going until 5pm, so you will be tuning in to the last half hour of a full day’s worth. At that point I will send the musicians home, and come to the camera for a live chat. Joining me will be our dear friends from Stoic Studio, Alex Thomas, Arnie Jorgensen and John Watson, along with the DWS’ conductor Jerry Junkin. We’ll have about 20 or so minutes to chat. Remember that during the first half you will be watching a recording session, not a concert, so it might be interesting to see just how different those two can be from each other!

I will also be answering questions about the score to BANNER SAGA in my upcoming Kickstarter update, so feel [...]

By |July 25th, 2013|Uncategorized|Comments Off on Austin Wintory live orchestral recording, streaming this Tuesday|

Animation process

Hello backers! As previously mentioned, today’s update will be a closer look into the animation process. We’ll save the usual Q&A section for the our next content update and jump right to the good stuff!
ANIMATION
As most of you know, we went an uncommon route with the character animations for The Banner Saga, deciding not just to do 2D animation, but to use traditional animation techniques to really achieve the old Disney “Sleeping Beauty” effect we were going for with the game’s art style. This decision was based on pure madness in retrospect, but more specifically a deep-seated love of classic animation. We wanted the game to always feel like you’re playing an animated movie.

I would wager the opinion that anyone who has done traditional animation knows that it’s extraordinarily complex and time consuming.

Here’s a very brief background on the difference between traditional and modern animating. I have no doubt that many of you know this, but let’s do a quick refresher:

3D animation
The artist creates a 3D model, an animator attaches a rig to it, also called a skeleton. This skeleton can be positioned the same way you would move around an articulate mannequin, by positioning and rotating joints. Making this movement look natural is the hard part, and requires buckets of skill. The nice thing is that you make a model once, and now it’s quick to rough out and make changes, you can move the camera wherever you want, change the lighting, etc. I’m not sure how many people know this, but 3D animation is now on the verge of being quicker and easier to produce than traditional animation. Proof: Disney channel cartoons are now made in 3D.

Modern 2D animation
This [...]

By |July 23rd, 2013|Uncategorized|Comments Off on Animation process|