For Pen & Paper RPGing, I've mostly grown out of the prep-heavy 3.x. Too much time building enemies and painstakingly applying templates to run the game for our group. I've also kind of soured on the...
Type: Posts; User: Kaffis
For Pen & Paper RPGing, I've mostly grown out of the prep-heavy 3.x. Too much time building enemies and painstakingly applying templates to run the game for our group. I've also kind of soured on the...
Except writing wasn't typically used on banners. It was hard to sew lettering, and it wasn't easily recognizeable and differentiable as a crest or sigil across the battlefield.
Hawken looks like a pretty impressive game, but I've got reservations about the tone of its mech presentation. I like my mechs to have a sense of gravity and weight, and lean a little more towards...
The Remember Me button isn't part of the quick login at the top of general forum pages, though. That's probably why you're not seeing it, Ratatoskr.
It's worth pointing out that the other way to aggregate choices is much like Mass Effect's endings do, by quantifying previous choices on an axis and creating demarcations to create "ranges" of...
If you have a Playstation 3, pick up Valkyria Chronicles. I get annoyed at the endless anime-esque cutscenes because I don't really click with the anime inspired themes and storytelling...
Okay, "LOLcats Happy Fun Time Radio" made me laugh.
I don't see a Rockabilly station, though... ;)
Like Sean, I'm a genre flirt. I've played and enjoyed at least something from just about everything, though it's hard to hold my interest with a driving game.
Old-school platformers (Mario,...
Hard Times and Nursery Rhymes, the latest album from Social Distortion.
I completely agree. Now, I understand why the "braid" method (as you call it) has become popular -- it's exponentially more work per hour of gameplay/unit of story in one playthrough to do branching...
Right now? Just dove into Brandon Sanderson's "Way of Kings." Before that, I was doing a reread of some classic cyberpunk, notably the "Mirrorshades" anthology and Gibson's Sprawl Trilogy....
Indeed, that was an excellent article. It also highlighted several of the reasons why I went from excitedly reading about your project on Rock, Paper, Shotgun (pre-Kickstarter!) to creating a...
The games I'm looking forward to most at the moment are the Banner Saga (obviously), PlanetSide 2 (big fan of the original, and it's looking like a great sequel), Wasteland 2, FTL, and the 6th...
It probably has a lot to do with the reception to The Banner Saga. Sure, we know that it exceeded expectations with its Kickstarter, but it's yet to be seen whether that will correlate with strong...
Kimberly, just because the story decisions are going to be a big part of the game doesn't mean that you couldn't have difficulty settings affect that portion of the game. I'm sure some decisions will...
Oh, certainly. That's a possibility, but, as you say, that's why the Xenonauts team hasn't quit.
On the other hand, I've read several interviews with the design lead, and it seems like he both...
You are aware that 2K is also publishing Firaxis' "X-COM: Enemy Unknown," now, right? And it's coming out way sooner than the stupid XCOM, which I think I'd heard has been put on a back burner...
These are the lines I was assuming (and am hoping) the game would approach such matters. Marriage and family as matters of duty are a pretty mature theme, especially in contrast to the Bioware...
Viking weather. They call it a "stiff breeze" for a reason.
Also, Torgamous, nice call on only walking upwind.