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  1. Sticky: Covering it? There's coverage from a bunch of web...

    Covering it? There's coverage from a bunch of web publications (Gamasutra, Kotaku, RPS).

    As for our side? Well probably post/after coverage. They're probably exhibiting or at least checking...
  2. Sticky: Seems GDC is up first :p http://www.gdconf.com/

    Seems GDC is up first :p

    http://www.gdconf.com/
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    Heya everyone :) Well, as is most often the...

    Heya everyone :)

    Well, as is most often the case with people that do/finish great work...more work awaits (haha). Kudos to Stoic for a solid start to what I still feel is going to be a great...
  4. Oh poo :p. And here I was hoping the prophesy...

    Oh poo :p. And here I was hoping the prophesy perhaps meant otherwise.
  5. Well John is still out on vacation. Should be...

    Well John is still out on vacation. Should be able to let you guys know whats what once he's back. Should be around end of first week of March.
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    Generally I think it's more an issue of the...

    Generally I think it's more an issue of the tournament format itself, and yes, the limited playerbase.

    Stoic will be looking at what it can do to improve, see if they can get to it before Chapter...
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    Check your post now ;)

    Check your post now ;)
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    WOHOOOOOOOOOOOOOOOOOOOO Love the speedy...

    WOHOOOOOOOOOOOOOOOOOOOO

    Love the speedy forums!
  9. There's a lot on the drawing board and quite a...

    There's a lot on the drawing board and quite a backlog of stuff on the list ;).

    This isn't the first this has been suggested (I said similar as well about a year ago). When Stoic gets back from...
  10. Was probably just not easy to "connect" both...

    Was probably just not easy to "connect" both clients seamlessly and have both bug free/not affect each other.

    There wasn't time to update Factions and Saga has developed (code wise as well) past...
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    I heard John saying the plan was for this week,...

    I heard John saying the plan was for this week, but we will have to see :)
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    GoG next week hopefully. I read from John's reply...

    GoG next week hopefully. I read from John's reply to someone who mailed in.

    Well I think netnazgul was referring to the IP. In a manner of speaking the transaction between Stoic and consumer is...
  13. I agree the game cud have been made more...

    I agree the game cud have been made more interesting by having enemy units which increased the impact and required skill for choosing when to kill or when to maim

    But...

    I don't think it's an...
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    That is just awesome :D

    That is just awesome :D
  15. Please email help@stoicstudio.com :)

    Please email help@stoicstudio.com :)
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    Wow that is awesome. If John wasn't so busy...

    Wow that is awesome. If John wasn't so busy fixing the DRM free version he'd be around more here and stuff :p

    Come to think of it, wouldn't the standalone version/DRM free version be easier to mod...
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    Coming to GoG soon

    Coming to GoG soon
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    Checkout the sticky in the Factions discussion...

    Checkout the sticky in the Factions discussion area :)

    http://stoicstudio.com/forum/showthread.php?868
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    HAHA :p that was creative :) Welcome!

    HAHA :p that was creative :)

    Welcome!
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    Please send a mail to help@stoicstudio.com roder....

    Please send a mail to help@stoicstudio.com roder. John might not be actively patrolling these boards.
  21. There was a really comprehensive thread on this...

    There was a really comprehensive thread on this in the steam boards

    http://steamcommunity.com/app/237990/discussions/0/648816742426663801/
  22. Well depending on the hardcore reception, this...

    Well depending on the hardcore reception, this would probably just mean making the AI smarter while reducing the enemy count. Until we hit a point in between MP even and close teams kind of play, and...
  23. Haha yea I totally agree with the banner stuff....

    Haha yea I totally agree with the banner stuff. It's something I actually kept asking about during playtesting, but well, core game trumps this generally superfluous layer. I mean yea it could be...
  24. From a narrative/story-telling perspective you'd...

    From a narrative/story-telling perspective you'd be right that it wouldn't be long drawn or drag it out. However, from a game perspective I have to disagree with you. We have to remember that people...
  25. That is indeed a very good point. Good on ya! :D

    That is indeed a very good point. Good on ya! :D
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