Hey everybody! We’ve had so much going on that it’s been hard to find the time to catch our breaths. With Factions coming out in the next week this seemed like a good time to catch up with our backers and have a nice chat.
Basically, we know there are lots of questions about the project right now. We’ve answered every question we can find, in as many places as possible, but we think it’d be helpful for everyone if we rounded them together for an update.
I’ll also be happy to field any questions in the comments section below if you don’t see it in this update!
The release date on the project said November, now it’s February and you’re just releasing some multiplayer thing I didn’t even want. What gives?
This is the biggest issue we want to address.
When we set a launch date of November, we didn’t know if we’d match our funding or not. If I’m completely honest it was probably too optimistic, even if we had only gotten the minimum funding. We should have known better, and I apologize for that mistake.
Just as importantly, we made 7x the funding we expected. We made the game exponentially bigger. Imagine a TV show that gets picked up for 7 more seasons, or a book that gets made into a 7-part series or a 20-minute indie film being given the funding to turn it into a 2 hour feature film. All of these things take a long time. And hopefully, every one of these examples means a much better end result.
Where did this Factions thing come from anyway? I don’t remember hearing about it.
We mentioned a free multiplayer standalone at the end of our Kickstarter pitch [...]