Monthly Archives: April 2019

Zeb L. West Interview

By |April 18th, 2019|

We chatted with our Producer and Narrative Designer, Zeb L. West about his beginnings in the video game industry, and the hard work he’s put in to get where he is now. 
What attracted you to the game development industry?
Fabulous secret worlds were revealed to me the day my mother brought home an Atari 130ST – a lifelong love affair began with Wizard of Wor and a million other games to follow. I have a background in Theater Production and brought some applicable skills to when I transitioned from running a theater company in Brooklyn to project managing [...]

Lance Myers Interview

By |April 17th, 2019|

We recently asked our Lead Animator, Lance Myers how he started working in video games and what keeps him motivated.
 
How did you get your start in the game industry? What led you to this career?
I moved to Austin to study art at the University of Texas. There I made friends with all the cartoonists for the college paper. They all started drifting towards animation and helped me find my first job at a traditional 2D animation studio called Heart of Texas Productions. At Heart of Texas we worked on Space Jam, Anastasia, Quest for Camelot, and [...]

Danny Moll Interview

By |April 9th, 2019|

We recently asked our Senior Artist, Danny Moll how he got into the business of making video games and what keeps him motivated in this incredibly competitive field.
 
How did you get your start in the game industry? What led you to this career?
I studied art/game art in college and landed an internship at Disney Interactive in my last year of school, which eventually led to a full-time concept position. The honest answer is, World of Warcraft loading screen artwork – I loved that stuff and wanted to be able to make art like it.
What is [...]