Eric Kenvin

Client Engineer

After graduating from RIT in 2011, Kenvin got their start making educational games before moving out to Seattle in 2014 where they worked as a UI Engineer on games like Gigantic and Middle Earth: Shadow of War.  They have a passion for creating smooth and stylish UI and gameplay experiences.  In their spare time, they enjoy good coffee, indie games, bouldering, and hiking in the mountains and forests of the Pacific Northwest.