Pedro Toledo

Art Director

After a few years working with print media in his hometown of Rio de Janeiro, Pedro decided to try something new and determined the gaming industry had the right mix of challenges and opportunities. He worked remotely on a few IPs, including Guitar Hero, RockBand and Fable, before being recruited by BioWare to join their team in Austin in 2007. There he worked on SWTOR, Shadow Realms and Dragon Age. More recently Pedro was the Art Director of Breach, QC Games’ debut title