Arnie Jorgensen

Chief Creative Officer & Founder

Trisha Stouffer

Chief Executive Officer & President

John Watson

John Watson

Chief Technical Officer & Founder

Casey Hendler

VP, Finance

Bret Gibson

UI Programmer

Max Kowalczyk

Combat Designer

Tai Walker

Senior 3D Environment Artist

Travis Gates

C# Tools Engineer

Penny Cook

Producer

Chris Mandell

Senior Systems Designer

Jacob Francis

Backend Engineer

Simon Norman

DevOps Engineer

Katherine Walker

Principal Producer

Kevin Abrams

Producer

Joey Yeo

Quest Designer

Paige Ketcham

Producer

Javier Barreto

Senior Gameplay Engineer

Jonah Gilbert

Senior 3D Character Artist

Diddy Kolodziej

STE 1

Bryan Thomas

Senior Backend Engineer

Alex Brown

Mission Designer

Kjeld Pedersen

Senior 3D Environment Artist

Isaac Torres

Senior Combat Designer

Tyler Bearce

Senior Systems Designer

Tero Mikkonen

VFX Artist

Alexandra Lucas

Narrative Designer

Boka Agboje

Social / Community Lead

Loren Hernandez

Senior Product Manager

Nathan Poulisse

Senior Gameplay Engineer

Charlie Davidson

Gameplay Engineer

Nora Hershberger

Release Manager

Austin Matthews

Software Engineer II

McKenna Bearce

Senior Level Designer

Jonathan Edwards

Senior Technical Animator

Jack Caron

Senior Technical Artist

Jimmy Malachier

Senior 3D Environment Artist

Heron Prior

Senior 3D Animator

Meah Knight

Player Support Manager

Shane Tarrant

Senior Animator

Ron Tsfany

Concept Artist

Pavel Elagin

Senior Environment Artist

Jason Findley

Lead 3D Character Artist

Ben Wendt

Tools Engineer

Ed General

Senior Character Artist

Daniel Valey

Gameplay Engineer

Jared Sartin

Lead Engineer – UI

Kyle Savoy

Senior Gameplay Engineer

Eric Kenvin

Senior Gameplay Engineer

Lisa Fleck

Lead Environment Artist

Brent Low

Principal Lead Producer

Daniel McLaren

Game Director

Tony Maligno

UX Designer

Aviva Schecterson

Senior Combat Designer

Michael Berger

Software Development Engineer in Test II

William Hodge

Senior Technical Designer

Ian Cox

Technical Designer

Alexander Washburn

Backend Engineer

Joey Gibbs

Principal Producer

Matthew “Spidey” Lauritzen

Senior Gameplay Engineer

Jeff Murchie

Lead Concept Artist

Andy Piro

Software Development Manager

Eric Dagley

Senior Environment Artist

David Winstead

Lead Combat Designer

Michael Molien

QA Lead / SDET

Seph Newman

Senior Lead Backend Engineer

Gabriel Mughelli

Producer

Joseph Garrahan

Senior Animator

Gabriel Holmes

Senior Lead Gameplay Engineer

William McCarroll

Technical Director

Tom Cramer

Senior Lead DevOps Engineer

Brendan Beard

Software Test Engineer II

Matt O’Neill

Lead VFX Artist

Pedro Toledo

Art Director

Nathan Beckwith

Senior 3D Artist

David Wright

Senior Lead Tools Engineer

Lance Myers

Lead Animator

Chad Nicholas

Lead Technical Designer

Casey Griggs

Casey Griggs

Tools Engineer

Iuliana Urechi

Content Manager

Katie Postma

Katie Postma

Community Manager

Matt Rhoades

Principal Combat Designer

Alex Thomas

Principal Game Designer