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View Full Version : UI Bug: Chat hitbox overlaps horn activation hitbox



Shiri
03-20-2013, 02:28 PM
Under some conditions (not sure how consistent this is), the "hitbox" for the text chat in game (the clickable area) will override the parts of the horn activation star that the graphic does. This means that people have been getting confused trying to click the star and it just refusing to activate - they think it's lag or something. Clicking the top part of the activation icon adds willpower as normal, so it can be circumvented in the meantime, but making that part of the chatbox not clickable would be good.

vrolok83
03-21-2013, 09:21 AM
could this be screen resolution related? they must have made the assumption that nobody played at 800 x 600 any more...

Kuba
03-21-2013, 10:20 AM
It happened few times to me also. My resolution is 1366 x 768.

Axiom92
03-21-2013, 11:12 AM
meh...happens to me all the time nowadays, dont think its a resolution issue.

KRD
03-21-2013, 11:31 AM
Disabling the chatbox while you take your turns is a simple and efficient enough workaround for the time being, guys. It's what I do.

Shiri
03-22-2013, 10:25 AM
could this be screen resolution related? they must have made the assumption that nobody played at 800 x 600 any more...
Could be, but I play at whatever resolution it gives me when I ctrl+shift+F, because there are no normal windowed mode resolution options that I can tell. I'm on a widescreen monitor but refuse to play games that take my whole screen because they make me sick.

Axiom92
03-22-2013, 10:44 AM
how wide is your wide? O.o