View Full Version : Balrum: Old school Ultima RPG on Kickstarter

08-12-2013, 01:31 PM
If there's such a thing in gaming as an "Ultimalike" then Balrum is it.

Like the old Ultimas, all the NPCs in Balrum have their own schedules. You can farm, hunt, build structures, join guilds, gather ingredients for potions, and of course, kill stuff!

https://s3.amazonaws.com/ksr/assets/000/676/618/781b14f9647012a09a8e8a461cbf8ee2_large.jpg?1371325 981

It also reminds me of the awesome Spiderweb Software games. The graphics themselves are workmanlike, but the game world is rich in detail.

Balrum is in its final three days on Kickstarter. They could use some extra help to get across the goal line.


08-15-2013, 04:34 PM
Whew! Balrum just made its funding target earlier today. It was a close one. I think it's still open for PayPal backers or pre-orders, though.

08-15-2013, 06:27 PM
I have mixed feelings about these games that pose as X-clones, where X is some landmark game. They tend to mimic the superficial details and skip most of the essence that made X unique in its own right. Don't really know about this one, but it didn't "click me". I am happy to see they met their goals, and I hope they'll do great!

By the way, thanks for keeping us posted on all those indie efforts, DThrasher :)

08-16-2013, 09:40 PM
No worries, Aleonymous. I try to pick some of the interesting ones I think will appeal to the Banner Saga community.

I hear you on the "It's like X but Y" elevator pitch that a lot of games use. It does get old pretty quick. Unfortunately, it happens to work as a way to generate interest in a new concept. Hollywood's been using the technique for years.

I had the same "just another copycat" thought when I first looked at Balrum, but the pre-alpha playthroughs done by video bloggers brought me around. We'll see how it turns out.

08-17-2013, 04:28 AM
Actually, I was a huge fan of the 90's Ultima series. Especially, Ultima VII (Black Gate & Serpent Isle) I still consider my favorite games of all time... Hoping TBS will challenge that title! :) Ultima VIII Pagan was also nice, the atmosphere mostly, but with a not-so-good gameplay. But from then on the decline of Ultima started and I never really got back to those.

So, if you are familiar with those games, you'll understand that it was the story and the atmosphere that made those games special. The open-world, exploration, adventure etc came just to complement that. For me, Balrum's story seems more like a Diablo clone, with undead prowling the woods and so on... This is not my idea of a good story -- even thought the atmosphere might be right.

Also, this game's presentation STRONGLY reminds me of Eschalon Book Games (http://basiliskgames.com/), another sort-of a let-down for me, story-wise.