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LoliSauce
05-05-2012, 09:05 PM
For those of you who know and use IRC, head on over to:

Suggest your favorite IRC networks!


No networks without services, with over strained servers, or that suffer netsplits often.
Suggesting more than one is helpful to find common ground!
Seconding another person's suggestion is also encouraged!


For those of you who don't, come for a short walk with me. We have no gods anymore, so we need to stick together and teach each other the fundamentals, after all.

IRC is a simple web chat interface for communicating with one another. To participate, first download any one of a number of IRC Clients. For the purposes of this tutorial, I'll be using a popular free client: XChat. (Windows DL (http://www.xchat-wdk.org/home/downloads), Linux DL (http://xchat.org/download/)) As I run Windows, I'm leaving you superior Linux master race guys to your own devices.

Now, after you install, you should first have a little Network List window open when running the program.

http://sadpanda.us/images/949298-IXRAQGC.png

1. Fill in whatever Username you'd like (and alternates in case you ping out and rejoin unexpectedly) in the Nick Choice, Second Choice, and Third Choice fields.

2. User name and Real name are less important, just throw whatever you want in there.

3. Click the Add button, type in Mizuumi (the name of the network we will be joining), and hit Edit. This will bring up a new window:

http://sadpanda.us/images/949313-3A08QQG.png

1. Click the Add button at the top and type in irc.mizuumi.net/6667. This is the domain followed by the port it will be using to connect to the server.

2. Checking the Auto Connect box is optional, but recommended if you are purely using this for Banner Saga's IRC.

3. In the Favorite channels field, type in #bannersaga. All channels (chat rooms) are designated by the pound sign (#) preceding it.

The final product should look like this:

http://sadpanda.us/images/949315-VYWE5IX.png

Afterwards, close that window and hit the Connect button at the bottom right of the original Network List window. After a short wait during the connection process, you'll find yourself in the channel automatically. Enjoy chatting over an ale with your fellow viking comrades!

Oh, and feel free to plunder the Settings > Preferences directory for various customization options and adjust them to your liking. I won't be going over any of that stuff, but it doesn't hurt to at least point it out.

I look forward to seeing you around!

Flickerdart
05-06-2012, 01:56 AM
Oh god, another network? I'm going to have to buy a third monitor just to fit all these network tabs in one window.

LoliSauce
05-06-2012, 02:32 AM
Heh, yeah. It's a stable network that has been around for a while now, but doesn't suffer from oversaturation and bogged down services as many of the widely popular networks are plagued by. To avoid that unpleasantness, I figured I'd just take the initiative.

lamaz
05-06-2012, 07:11 AM
Oh god, another network? - My feelings exactly.

LoliSauce
05-11-2012, 03:39 AM
After having talked with a few members and seeing this general opinion, I'd like to ask for suggestions for an alternate IRC network for me to create the channel in.

I only ask that you suggest networks without strained servers, slow services, rampant netsplits, and other such unpleasantness. Otherwise, anything is fair game! I have no qualms about joining other networks, but I imagine just finding a majority agreement on what network to choose will be a task. haha. It'll probably be best to suggest a couple of good networks each, to help find some common ground.

I'll update the first post to ask for suggestions as well.

Fabian
05-18-2012, 02:10 PM
I'd suggest the Quakenet. It has always been a stable network and provided alot of channels a good instance of chatting.

However, I'm using it still and it has also a webchat on http://webchat.quakenet.org which gives the ability to join us to normal people without an IRC client as well!

Kimberly
05-18-2012, 02:21 PM
I can't say I really have a preference for a network, with the exception that it should have a webchat. Installing and configuring an IRC channel is a big obstacle to joining for a lot of people; the IRC community is likely to be a little limited because of it. If there's a simple webchat that people can open from the Banner Saga website, much more people are likely to join.

Sean
05-18-2012, 02:35 PM
I can't say I really have a preference for a network, with the exception that it should have a webchat. Installing and configuring an IRC channel is a big obstacle to joining for a lot of people; the IRC community is likely to be a little limited because of it. If there's a simple webchat that people can open from the Banner Saga website, much more people are likely to join.

There is actually an IRC mod for vB4. I'll see if the guys have any issues with us hooking into that.

Fabian
05-18-2012, 02:40 PM
Well, I'm not sure about the extension. You should take a look into it if it supports different type of networks. Some are really horrible to use, messages take seconds to appear and at all they have a low level to support.

If it doesn't support multiple networks you could take a look at the installer of the webchat as well: http://webchat.quakenet.org/ . You can easily include your own webchat (with different names and chatroom pre-configured!) and all it needs is just a static page. Probably it would be a good addition as well.

LoliSauce
05-18-2012, 05:20 PM
There's always mibbit you can embed into the site as well.

Anyway, thanks for the suggestion Fabian. As of right now it just looks like interest in an IRC chat at all is pretty slim over the forum's userbase. I expect that we probably won't get much interest until after the inevitable influx of users from the multiplayer standalone.

Fabian
05-19-2012, 03:08 AM
Thats the problem which appears on nearly every forum. Some guys managed to set-up their own IRC server (which I think isn't that hard) and embedded this with an in-game chat. So you had the possibility to talk ingame as well as outgame. This worked fine.

Sean
05-21-2012, 12:41 PM
Well, I have it mostly working... just had an issue finding a server that isn't restricted from my normal job. I'll probably set this up fully tonight and link it at the top for everyone to access.

LoliSauce
05-21-2012, 09:55 PM
Well, I have it mostly working... just had an issue finding a server that isn't restricted from my normal job. I'll probably set this up fully tonight and link it at the top for everyone to access.

You just gonna stick to mizuumi until more people put in a vote otherwise?

Sean
05-21-2012, 10:46 PM
For the time being, at least, it looks like we'll be using QuakeNet. I have it up and working and you should see "WebChat" in the nav above.

LoliSauce
05-21-2012, 11:32 PM
Wait, as my first time joining in to quakenet, why are there no services? There's no nickserv or chanserv or anything to secure the channel and boot out abusive users.

If a network doesn't even have services, I can't support it.

Fabian
05-22-2012, 12:51 AM
Hey,
the quakenet has services. Called Q. But you can only request it if we got atleast 4 users in it or about 1 hour. :)

LoliSauce
05-22-2012, 03:33 AM
Okay, did some research to educate myself. Thanks for letting me know.

So they basically have a channel related service available on request, but no individual user settings tied to your nick or anything like that. So in other words, they have a ChanServ semi-equivalent but nothing else. I feel that isn't terrible, but I would still prefer something with proper services (meaning ChanServ, NickServ, HelpServ, HostServ, etc) that you'd see standardized on most IRCd setups like Unreal, Hybrid, Imagine, or whatever else.

To people who aren't IRC buffs it probably seems unnecessary, but to me it seems really archaic to not have these levels of protection and customization.

Fabian
05-22-2012, 04:02 AM
You can register your 'account' with Q. This means, you get an equal account within your nickname. You can authentificate with this one. Your display name can not be reserved, but your Q-account can. So once you're authed with Q you can see it within the whois.

Basically you got the ChanServ and NickServ, I do not know why you need Help and Host for a 'simple' chat which is extending a forum.

You can customize your channel like you want as well as your Q-account. Your Q-account has your own password, there can't be more protection than this! :p

LoliSauce
05-22-2012, 05:37 AM
Nah, Q doesn't have real nickserv functionality. It can register an account to access the service, but all of Q's actual commands are chanserv commands.

Basically it has enough services to secure the channel, but it's really slim compared to what most IRCd frameworks have these days. As a matter of personal preference, I'd like to stick to something less limited.

KRD
05-28-2012, 08:14 PM
Funnily, QuakeNet is a little bloated for my taste, with too much to keep in mind because of everything its IRCd offers. I also dislike the aggressive pruning of inactive accounts that goes on there. Apart from that, I'd say I actually prefer registering accounts over nicknames; it's healthier to /whois people (and check what account they're authed with) when you want to make sure they're who they say they are anyway, as opposed to relying on the nickname to tell the whole story.

Anyway, I'm a regular on GameSurge and freenode these days, with more or less frequent visits to QuakeNet, Rizon and a few other more specialised networks. I feel any of the ones I mention would do the job just fine, but freenode somehow feels the most appropriate, in part perhaps because its user base is generally very mature, as I imagine the sort of people who will play (and have donated to) The Banner Saga will be. I'm not entirely sure what their views are on registering community channels surrounding games that aren't open source, but I doubt TBS would have any trouble on account of that.

My vote, then, goes to freenode (http://freenode.net/).