Conversation Between Arnie and Attycylist

2 Visitor Messages

  1. I feel really stupid making this suggestion after your are already live, but here goes:

    When lining up a Tempest attack, the bonus hits are counted CLOCKWISE from the original target. But the animation actually shows a COUNTERCLOCKWISE swing. I understand that the UI lights up the real estate of the units that will be hit by the attack, but it feel clunky and counter-intuitive to line up an attack in one direction, and the see it applied in the exact opposite direction.

    Did you consider making the directions match and decide not to? If the current result was a was a specific choice, would you mind explaining what factors went into your decision?
  2. @Arine how do I actually get a match to play, and try out the game?
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