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Type: Posts; User: jaggers

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    Correction... they have open-sourced their...

    Correction... they have open-sourced their adventure game engine, already! They just put it upon github last week, and people are already checking it out. Asylum is also already Linux & Mac, as...
  2. And Linux support! Hell yeah :cool:

    And Linux support! Hell yeah :cool:
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    New updates on the Hero-U: Rogue to Redemption...

    New updates on the Hero-U: Rogue to Redemption!

    Linux support announced!

    Concept rendering of an in-game screenshot, and new pitch video announced

    Lastly, the project has reached 50%...
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    Haunts has a great aesthetic, and a lot of...

    Haunts has a great aesthetic, and a lot of promise, despite the awful setback of running out of cash and having your programmers all leave (to take care of themselves, their careers, and families, to...
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    Agreed, this one is awesome. I loved the QfG...

    Agreed, this one is awesome. I loved the QfG games that I played... they were different, funny, and exciting. Also, Lori and Corey come on the comment thread and hang out with us all the time! ...
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    Many of us here in the frozen north joined the...

    Many of us here in the frozen north joined the Saga because of the promise of a striking and unexpected art direction. I thought I'd mention another, albeit very different, action/adventure project...
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    Attention adventure game fans! Do any of you...

    Attention adventure game fans! Do any of you remember a series of old-school adventure games called Broken Sword? They're built by a small adventure game studio in the UK called Revolution...
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    Agreed. That one feels almost as abusive of...

    Agreed. That one feels almost as abusive of Kickstarter as the Penny Arcade project, which was basically a giant embarrassing joke on Kickstarter itself. It's not like ARPG is a niche genre like...
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    Hey, the Jack Houston and the Necronauts project...

    Hey, the Jack Houston and the Necronauts project finally got some nice press!!

    'Jack Houston and the Necronauts' offers a hopeful sci-fi future envisioned by the 1950s

    Unfortunately, in the...
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    Hey, you're welcome! The project dude said he's...

    Hey, you're welcome! The project dude said he's going to post a concept art update pretty soon (tomorrow morning U.S. time I think he said... which would be today since it's technically Thursday in...
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    Two new projects have popped up, both extremely...

    Two new projects have popped up, both extremely promising; Quest for Infamy and Jack Houston and the Necronauts.

    Both are point-and-click 2D adventure games, both have a twist (more than one,...
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    Thanks, John! One question, however. I didn't...

    Thanks, John! One question, however. I didn't notice any mention of Linux builds; is that planned for later, or simply not mentioned?
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    Space Quest Spiritual-Successor Kickstarter, SpaceVenture

    SpaceVenture Kickstarter!!


    Sci-fi comedy adventure game fans! Attention! Remember the Sierra On-Line Space Quest series? I certainly do... they were comedy sci-fi satire and a hell of a...
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    Haha, John, I know exactly what you mean... a...

    Haha, John, I know exactly what you mean... a global-in-all-but-name! Yeah, that antipattern tends to grow tentacles and strangle every method it touches. At some point you're coding around its...
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    John - *Highly* impressed that the first thing...

    John -

    *Highly* impressed that the first thing you do set up your CI/SCM infrastructure... it's unreal how much that accelerates development, especially if any of your team are distributed.
    ...
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