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Type: Posts; User: davemo

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    Resurrecting an ancient thread, but I'll work on...

    Resurrecting an ancient thread, but I'll work on these improvements this weekend. Thanks! :)
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    Pretty cool, I hadn't seen that yet! I'll give...

    Pretty cool, I hadn't seen that yet! I'll give some thought to how I would generate a loadout that could be injected into it; right now my app code is all available online so Rensei could, in theory,...
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    Yeah, I think once I've got some time this...

    Yeah, I think once I've got some time this weekend I'll make a push with the unit abilities and flavor text, as well as color variations. I spent last weekend rewriting the app in angularjs to learn...
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    Updated to track 1.7.43 which includes the...

    Updated to track 1.7.43 which includes the Shieldbanger min/max +1 change.
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    Updated to support changes in build 1.6.43: -...

    Updated to support changes in build 1.6.43:

    - Siege Archer : Max Armor is now 9, Max Willpower is now 13
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    Great! Thanks again for testing! :)

    Great! Thanks again for testing! :)
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    Sure, I will bump this to next in line and add it...

    Sure, I will bump this to next in line and add it in my next update. Would you want/expect to see this information on the same screen where you edit the unit stats, vrolok83?
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    I just pushed version 0.2.30 which fixes your bug...

    I just pushed version 0.2.30 which fixes your bug Netnazgul, can you test it out?
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    Perfect! Thanks for making a video, I can now...

    Perfect! Thanks for making a video, I can now reproduce the bug :)
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    Interesting idea, I like the idea of drafts in...

    Interesting idea, I like the idea of drafts in other strategy games. It would be neat to see how it worked out in Factions.
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    So I just pushed an update that adds a version...

    So I just pushed an update that adds a version string to both the CSS and JS paths, I think you may have been bitten by a cached copy of the script because I can't reproduce your bug in the current...
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    Thanks for testing and for reporting the bug!...

    Thanks for testing and for reporting the bug! I'll take a look and try and push a fix later today :)
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    Pushed a new build with the following changes...

    Pushed a new build with the following changes from 1.6.29:

    - Battle: Backbiters Max Strength reduced by 2, Max Will increased by 2
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    Just wanted to post that I pushed an update to...

    Just wanted to post that I pushed an update to support editing of Rank 1, 2 and 3 units from within the stat editor UI to match the features in build 1.6.21. I've been working on the side on some...
  15. Bug Report: ShieldMasters trigger armor break on Siege Archers when walking over coal

    When a Shield Master walks over the coal that a Siege Archer has placed, it's an instant -1 armor on the Siege Archer who placed the coals. I'm not sure if this is intended, but it seems wrong to me...
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    Looks functionally pretty good, just a few bugs...

    Looks functionally pretty good, just a few bugs I'll try and smooth out tomorrow.

    Thanks for contributing! :)
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    I think I'll probably just keep in sync with the...

    I think I'll probably just keep in sync with the latest version; my plan is to add a revision stamp in the encoded URL so if you try and load an build with old stats it will just notify you somehow....
  18. The shuffle in the initiative order is a tactical...

    The shuffle in the initiative order is a tactical consideration you'll have to deal with when choosing whether to kill or maim a unit. This is one of many "little" tactical considerations that add up...
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    It's a Backbone.JS app, which uses jQuery under...

    It's a Backbone.JS app, which uses jQuery under the hood for all the DOM interaction and heavy lifting. You can see all the vendor libs that I'm using on github.



    Yep, the last large project I...
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    Fixed and pushed a new build! Thanks for...

    Fixed and pushed a new build! Thanks for reporting :)
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    I was trying to replicate the functionality from...

    I was trying to replicate the functionality from the proving grounds in game, but on second thought that might not be the best idea on a web based build tool.



    A good suggestion; I think you...
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    Just posted a new build: you can now re-order the...

    Just posted a new build: you can now re-order the loadout! :)

    http://cl.ly/image/3A0P3O2e2A1f/Screen%20Shot%202013-03-02%20at%2011.33.24%20AM.png
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    Thanks for the second set of eyes on the stats...

    Thanks for the second set of eyes on the stats guys, I'll push a quick build to fix this.

    Edit: it's now fixed :)
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    That's the plan :)

    That's the plan :)
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    Alright, bookmarkable urls are working in a basic...

    Alright, bookmarkable urls are working in a basic way; I want to improve them so they aren't quite so long but for now at least you can share your builds!

    Here's a build of mine.
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