About the battle scenes. I'm not going to lie, I was hoping for full terrain maps instead of the plain, flat grids that were featured. I appreciate how you designed the gameplay on a real...
Type: Posts; User: Aaron
About the battle scenes. I'm not going to lie, I was hoping for full terrain maps instead of the plain, flat grids that were featured. I appreciate how you designed the gameplay on a real...
Still, I must admit to feeling a bit let down that Obsidian went with a "typical" fantasy setting. It appears they're going to be taking a standard fantasy setting and fleshing it out more than most...
So I take it Renown is basically TBS's take on experience points and gold.
The ability to purchase Renown can make sense, since it wouldn't so much be buying power as it would be cutting down on the...
In the interest of resurrecting this thread, My Little Ponies mod for Fallout 2.
Disclaimer: I'm not actually into My Little Ponies. I was always a Care Bears man.
I'm curious how we will navigate Strand UI-wise. Will we guide a little character or characters around the city like in a classic adventure game? Because that would be neat.
So should we assume that this outfit is being run by Goons? :/
Too bad about RPG Codex, though judging by their reputation I'm not surprised.
Are there by any chance ancient secrets inside Ridgehorn that are waiting for certain dauntless warriors to uncover?
Speaking of multiplayer servers, will it be possible for people to host their own servers? Are things like LAN being considered?
I'm guessing the first option is Paragon, the second option is Renegade, and the last option is neutral.
I understand. I assume this is just a prototype.
This is something I've been wondering about as well. Whether TBS will follow the Fire Emblem/Shining Force approach of having most of your fighting done by unique, named characters; or if it'll...
As excited as I am for this, I do have a few misgivings about the battle view. The battle space seems a bit...small. How long are individual battles meant to last anyway?
It also seems a bit...
Of course, another issue is how much development time could be lost for the main game if time was spent implementing any kind of mini-game.
We should be able to play the persuasion wheel game from The Elder Scrolls IV: Oblivion in dialogs. </troll>
It usually means a software library that has more functionality than you actually need. Typically caused by bits being constantly added to the library over a period of time without cleanup.
Who have a name now apparently. And who apparently also have families and children.
So I finally got around to making a few crests. These are traced from the crest of my Scottish clan.
http://i48.tinypic.com/5l5md3.png
http://i47.tinypic.com/357prg3.png
...
For me it depends on the context, setting, and execution. I think TBS deserves a gritty and realistic (but not grimdark) stylization. But I wouldn't necessarily say no to another game about, say,...
Stoic have repeatedly said that the setting is only inspired from Norse culture and mythology. It's not actually using Norse mythology, so I'm not worried about the validity of the centaurs and...
I think Tsuga just wants TBS to not be anime or World of Warcraft.
You might though when you replay the game. Or look up a guide on GameFAQs.
One thing I'd like to address is how "optimal" a choice or set of choices are.
The talk of best and worst outcomes suggests that there are right/optimal and wrong/suboptimal actions and...
There have still been several games that were meant to be series that never got completed. Anachronox ended on a cliffhanger that was meant to be continued in an expansion which never arrived. The...
It has to do with removing dominant strategies from the game so that people don't just use the same strategy over and over again. Why have warriors in a game at all when mages are superior in every...
Just curious how people are reading these forums.
Especially since replying to two separate people while using the threaded display must look like double posting to people using a linear display....