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Type: Posts; User: Drake713

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    Sticky: Did it address any of the bugs in Yak's SSLTBS...

    Did it address any of the bugs in Yak's SSLTBS fix pack?
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    Sticky: Odd, the file is still there on Dropbox so the...

    Odd, the file is still there on Dropbox so the link should still work, but what I had changed is as follows:
    Original: “He seems oblivious to the trouble he caused with the mushrooms.”
    ->
    Mod: "He...
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    Sticky: Aye, convo\part9\cnv_9_rnd_oli_gather2.json.z had...

    Aye, convo\part9\cnv_9_rnd_oli_gather2.json.z had a 2nd "bug" fix as detailed in that quote - altering that one sentence to make more sense imo

    You might go back and read the end of those other...
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    Sticky: Went back over my list to check against your...

    Went back over my list to check against your change log, just wanted to confirm a couple things with you.

    -Did you keep my change to convo\part9\cnv_9_rnd_oli_gather2.json.z that addressed this...
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    Sticky: Ah ok, the way your first post put it, it sounded...

    Ah ok, the way your first post put it, it sounded like #4 would be in-addition to the 5 renown from #1 aka a total of 10 - but ya I agree with this latest post.

    Were you able to see what I meant...
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    Sticky: I'm not sure I agree with #4 but the rest of it...

    I'm not sure I agree with #4 but the rest of it looks good

    @Aleo, yes my post above gave a high level explanation of how to define a new flag

    -first I would define a new flag in saga2.json...
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    Sticky: Not sure if you noticed but in the base game you...

    Not sure if you noticed but in the base game you still get rewarded 2x for saving just the houses - aka that saga2.json part still fires off

    convo\part11\cnv_11_convo_tunnelstonesinger.json.z
    -I...
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    Sticky: Here is how I would go about rewriting the logic...

    Here is how I would go about rewriting the logic chain for convo\part9\cnv_9_rnd_oli_gather2.json.z -
    first I would define a new flag in saga2.json called "9_oli_ate_leaves"
    have that flag be...
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    Sticky: convo\part9\cnv_9_rnd_oli_gather2.json.z This...

    convo\part9\cnv_9_rnd_oli_gather2.json.z
    This one I had assumed it was the o1 flag that was throwing the console error, but I guess I was mistaken - I had assumed that by reading over the console...
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    Sticky: Naw, dun put my name in the title, or if you do;...

    Naw, dun put my name in the title, or if you do; then put your name in front of it :P
    After all I'd love to see my changes bundled together with what you've already done - one of the changes I made...
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    Sticky: If you want to stick to “Spare Some Love” I...

    If you want to stick to “Spare Some Love” I wouldn't complain, but my suggestion would be:
    “The Definitive Unofficial Patch!”

    Also the way I've got my rig set up, I keep certain important files...
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    Sticky: As promised here are the fixes to the bugs I...

    As promised here are the fixes to the bugs I found and could fix.
    As an FYI to everyone else, I asked Yak if he'd wrap these bugfixes up into an official-unofficial patch mod since he's better at...
  13. Finally finished my guide for TBS2 if anyone is...

    Finally finished my guide for TBS2 if anyone is still interested in "Every Decision and Consequence"
    http://steamcommunity.com/sharedfiles/filedetails/?id=699654894
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    https://docs.google.com/document/d/1xXKMaroP1t18BX...

    https://docs.google.com/document/d/1xXKMaroP1t18BXEKrl0YpFamg-ZN8wPk-vTt0rAq53M/edit
  15. Sticky: Threat is modified during war pop up dialogues. ...

    Threat is modified during war pop up dialogues. Should be fine to add the Onefmen variable to these same points.

    I've noticed a few more inconsistencies if you are interested.
    "Tend to the...
  16. Sticky: Like I said, if you leave Einartoft with 0 varl...

    Like I said, if you leave Einartoft with 0 varl you'd get an unusually large number of varl from Ubin, but I still prefer that to altering base game numbers. The number of varl with Ubin is slightly...
  17. Sticky: Ah I see now what you mean with Krumur, I thought...

    Ah I see now what you mean with Krumur, I thought you meant about removing varl upon entering Einartoft.
    In that case your main concern is that going into the Krumur event a player should have a...
  18. Sticky: By all means use my abandoned.json.z however you...

    By all means use my abandoned.json.z however you like.

    #2 = we learn in TBS2 that warriors without weapons are clansmen, there is an event with a painter and a flower and they say this quite...
  19. Sticky: I've updated my cnv_pop_abandoned.json.z to be an...

    I've updated my cnv_pop_abandoned.json.z to be an almost complete restoration now, take a look at the changes and see what you think of them....
  20. Sticky: Woot, release version! I'm including a link to...

    Woot, release version!
    I'm including a link to this in my TBS1 Guide :)

    "All of the bugs mentioned above are fixed in Yak's Unofficial Patch, which you can download here:"
  21. Sticky: I know it would be more work for you, but if you...

    I know it would be more work for you, but if you do make more than just fixes/restorations.
    I would prefer they be kept in a separate mod.
    The morale pop up is fine, but new characters, new...
  22. Sticky: Again, great catches! For Ekkill's men though...

    Again, great catches!
    For Ekkill's men though since they are never added to the roster it is impossible for any of them to die to starvation, from an RP stand point you could say that Rook believes...
  23. Sticky: Hmm something else you may look into (or not) is...

    Hmm something else you may look into (or not) is in the last half of Ch6 Rook got suck with a "required in party" flag that I think someone forgot to uncheck after some battle.
    Not really sure where...
  24. Sticky: -Ya, I actually (almost) never check fail states,...

    -Ya, I actually (almost) never check fail states, so good catch there!
    -No idea why it would set the flag on area transition, but setting the same flag twice should not cause any issues if you want...
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    Another consideration, can TtN deflect if the...

    Another consideration, can TtN deflect if the enemy has too much armor left?
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