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Type: Posts; User: John
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I just finished the Mists of Avalon, great read! Very engaging and atmospheric and puts the Arthurian legend in a very human perspective while at the same time highlighting the supernatural and...
utf-8
BETA BRANCH updated to 2.36.09
Hopefully this one is clean enough to go live!
Fix typos reported by YaK...
Should be fairly soon once we stabilize the Steam build. Hopefully we will put out a final hotfix for Steam on Monday and then GOG a few days later.
Free-form love-dodecahedron romancing ALA Dragon Age.
I guess if people want it... I know that much discussion has been had around the pros and cons of the system. I love how the current system...
All good points. We probably won't address these in this build, but good fodder for the backlog.
Agree would be nice. We took a step in that direction with the TBS2 Survival Achievements,...
Good suggestion for the backlog, not in scope for this update.
Yes, logs would be great. Please send them to help@stoicstudio.com, reference this thread, and tell them to make a QA ticket for...
Updated the Beta. The following changes are now also listed in the first post of this thread. They are here as well for your convenience:
Patch Changes (2.35.09):
When returning to...
I suppose this is a bit exploitable... if at the beginning of chapter 4 the correct number of supplies are deducted, but there is no starvation penalty, you would be better off having zero supplies...
The above was an accident, but I guess it's ok to keep?
I can deduct the _correct_ amount (based on the number of days elapsed). Does this sound ok?
We're working on fixing these issues today!
Ok I've updated them with blue backgrounds. And I'm not sure why Vognir isn't really Vognir in that pic :)
Ok, I found it. I uploaded the saga1+saga2 avatars to Steam. The uploaded avatars have transparent backgrounds, which end up looking black on Steam. I'm not sure the black looks great.
...
Yes it is standard practice on PS to sell them. The individual avatars are like $0.49 each, and you can buy them as bundles. I really don't expect it to be a big seller, just a nice to have. FWIW...
Now that we've done the technical work of allowing it to work either way, seamlessly, we could certainly add some kind of switch. Maybe even as simple as a command line option at first, for the...
And I think that I even kept my incomprehensible southern accent in check while responding!
Arnie and I sat down for this interview in the hotel lobby of the Guoman Tower Hotel in London, when we were in town for EGZ Rezzed.
http://stoicstudio.com/images/guoman_tower_hotel.png
The...
2015/12/16
Banner Saga 2 Launches
This spring and summer, we had the good fortune of launching the Banner Saga 2 across all our supported platforms.
For Banner Saga 1 it took us 2 years to...
Wow, that is amazing. Thank you for sharing those pictures!
2015/12/16
PlayStation Vita
Hello, followers of the Banner Saga!
Many of you have been asking for status updates on the Playstation Vita port of the Banner Saga. Now that we've completed...
Well, I don't have any more blogs in the queue, but yes most of what's coming up next is all TBS2 development. I'll try to share some more as we go.
Yep, we plan on having quite a bit more...
2015/10/05
Banner Saga 2
As you know from reading the previous technical blogs, I have been completely busy with porting and localizing the Banner Saga for most of the last 18 months. However,...
We 100% intend for TBS1,2,3 to be running on the same engine. We're not updating TBS1 with our TBS2 changes just yet, but we will at some point. Maybe when the whole trilogy is complete, we might...
Yes, I probably would. It certainly made the initial development of the game go faster, as well as the porting to mobile. However, I might consider writing the entire engine in a language like C++...