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Type: Posts; User: trisenk

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  1. I'm about 3/4 in the original campaign, and I'm...

    I'm about 3/4 in the original campaign, and I'm enjoying it immensely. But not without some caveats. Couple of thoughts, observations and lessons that may be valuable to Stoic, in no particular...
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    AFAIK multiplayer is not planned, definitely not...

    AFAIK multiplayer is not planned, definitely not in the first release funded with Kickstarter money.
  3. Yeah, same color sets for every unit would...

    Yeah, same color sets for every unit would definitely get my attention.
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    Double Fine's second Kickstarter project, MASSIVE...

    Double Fine's second Kickstarter project, MASSIVE CHALICE, and not an adventure game:

    http://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice



    Shut up and take my money...
  5. Statement: If you liked newer Bioware RPGs, you...

    Statement: If you liked newer Bioware RPGs, you should definitely play this (and then KotOR 2 with community-made patch restoring some cut content), meatbag*. You'll enjoy them even if you don't like...
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    Awesome. You should do one for every class, at...

    Awesome.

    You should do one for every class, at least. A desktop background slideshow of these would definitely encourage me to keep it clean so I can admire your work :)
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    It was an easy job because it's already been...

    It was an easy job because it's already been ported to Android:
    https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.FFIII_GP
  8. Pretty sure raven meant a map where you cannot...

    Pretty sure raven meant a map where you cannot position yourself outside of range, which you easily can on the Wall (it is 14 tiles long). This hypothetical map would have to be 8-9 tiles long and...
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    You may be right. I've been playing TBSF for so...

    You may be right. I've been playing TBSF for so long that these limits are natural to me. Perhaps they should be displayed permanently in PG.




    Nope, these two games have a lot in common, as...
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    Not "just because". You should read some of the...

    Not "just because". You should read some of the discussions here.


    You were warned - limit is displayed in the proving grounds every time you drag a unit.


    Chess are hundreds of years old,...
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    If it's a Intel Atom or AMD E-xxx processor, then...

    If it's a Intel Atom or AMD E-xxx processor, then that is (at least a part) of your problem. They are closer in performance to today's smartphones than to normal PC processors. (I didn't actually...
  12. +1 to this. It's probably done to not overlap...

    +1 to this. It's probably done to not overlap with unit unit animation. So the solution is to leave it as it is when it hits a unit - the unit is stopped on the tile so there's no confusion where the...
  13. Thread: Build 1.7.49

    by trisenk
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    Sticky: Why raiders again? Archers AFAIK didn't get any...

    Why raiders again? Archers AFAIK didn't get any sale :(
  14. Poll: You may hange your mind after my 8/12/5/3/1...

    You may hange your mind after my 8/12/5/3/1 Thrasher:
    a) runs around your defence (7 range!) and smashes your archer in the face (potentially instakill: 12+3 = 7+8).
    b) keeps your WM/WH in check...
  15. +1 to this. I never remember how many tiles there...

    +1 to this. I never remember how many tiles there are between deployment zones and end up approximating by stretching fingers using my zone as a reference ;) It looks really silly.
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    Sticky: You can - kinda - zoom in and out: left Ctrl +...

    You can - kinda - zoom in and out: left Ctrl + mouse wheel (on Windows at least). But it just shrinks everything with black borders around with the same FoV, so it's not really useful. When zooming...
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    I think we can safely assume that Gygu meant...

    I think we can safely assume that Gygu meant PK/SM, the varls with high armor break. And even if he didn't then I gotta ask - "y u no like PK/SM" ;)
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    Something I meant to say earlier but forgot... ...

    Something I meant to say earlier but forgot...



    I don't remember how it is now, but in my opinion a blue zero would be better. Miss is a completely different thing, and displaying it in this...
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    I still don't understand your clinging to your...

    I still don't understand your clinging to your version of logic here. I haven't seen anyone of authority about the mechanics say that at 0 armor disappears. What if it stays, but offers no...
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    I like it already! :D

    I like it already! :D
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    Yes, even when the target has 0 armor. He could...

    Yes, even when the target has 0 armor. He could have said it in a more clear way, but that's what he meant. The words "This was something that is often brought up, during the beta and even after....
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    Nope, it was spot on. Read it again, you'll see....

    Nope, it was spot on. Read it again, you'll see.


    Any reason? Except "I don't want it to"?

    It's one of the things keeping TS in check. Your idea would make him way OP.
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    +1 for levels for ranked matches. 6, 9 and 12...

    +1 for levels for ranked matches. 6, 9 and 12 should be sufficient for now.
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    It varies from unit to unit. 12/8, 10/10 and 8/12...

    It varies from unit to unit. 12/8, 10/10 and 8/12 thrasher/raidmaster are all useful in different situations and roles. But a 12/12 warhawk is nowhere near as good as one with 8/16. First isn't good...
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    Most archers are set up with 7-8arm/7-8str. Armor...

    Most archers are set up with 7-8arm/7-8str. Armor get's reduced to 5-6 after RT, so 10str BB attacks for 4-5, reducing archer's strength to 2-4. How is it not crippling?


    They didn't. He just...
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