nevermind
Type: Posts; User: vrolok83
nevermind
things i'm playing when not in tbs:
League of Legends
Civilization IV (5 was terribad) try the Master of Mana mod to turn it into a fantasy game
Borderlands 2
classic EverQuest on an emulated...
i'll be happy to. my scenario: 14 armour shieldmaster has his BtP buff active. enemy skips armour breaking him on his raiders since he doesn't wish to receive 3 armour break in return. the 2...
at least i didn't just pull numbers out of thin air and call it math
but that's exactly where the "math" fails. there's not a single unit currently in game capable of a solid 8 armour break in a single turn, so we're making the assumption that the enemy will continue...
you know, i can grab irrelevant, useless numbers out of the air, too
16 arm down to 8 arm 8 str is going to take 1 str + 4 puncture + (1-3) ex from archer hit whereas 12 armour down to 8 arm is...
actually, it's quite the opposite thanks to puncture
butters, i don't think you'd need exertion on a SM because you'll spend WP on his ability when breaking armour. the thing to consider is if he's got the BtP rank 2 up, people are going to be...
Seems somebody forgot about the strongarm throwing units or the backbiters charge
try lowering your team power rating. playing rank 6 can be difficult for a beginner. replace a few units with new guys and don't promote them just because they attain 5 kills.
there is a huge...
you allude to upcoming changes twice in this thread. where are you reading the incoming changes?
twice tonight :(
still happening...
Factions is a TBS.
Take care of the guys closer to home!
<
Frejya did an armour hit on the SA front and center.
Campers are so easy to beat: just play 1/2 warrior and watch the splash damage fly.
If you're playing aggressive and complaining about the fire map, you're doing it wrong. Raiders can cross the...
could this be screen resolution related? they must have made the assumption that nobody played at 800 x 600 any more...
i had a run-in with this bug with a strange effect the other day. my opponent had two units left, and i had 3. he was clearly about to lose as his had 2 str/1 str each. he ran his 2 str unit into...
If you use your strongarm to push the WH up, his WM can't even move into range next turn to touch him or any of your other units, and you barely have enough enough range to kill both his bottom BB...
I've been toying with a WM/WL start and a Thrasher end. It's successful against newer players and doesn't work at all above 6 power. The usefulness of the WL over a second WM is that A) power...
Would it be possible to add descriptions of the active abilities for each unit? e.g. What flail does on a level 1/2/3 thrasher?
just had it go to windowed mode and then crash when i first entered the queue instead of after the match was found...
and again
Not fixed, just crashed the same way...