Page 2 of 2 FirstFirst 1 2
Results 21 to 30 of 30

  Click here to go to the first staff post in this thread.   Thread: Factions Compiled Beta Patch Notes- A History

  1.   Click here to go to the next staff post in this thread.   #21
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.4.17 Release Notes
    New Features:
    • Friend Mode: Enter via the Great Hall to battle friends!
    • Modified sounds for Player Turn, assorted ability sounds
    • Updated ambience sounds in Strand, Wall, and Beach
    • Battle HUD help popup now shows tooltips for all the Battle HUD elements. Press the (?) button
    • Lots of animation polish on Strand

    Changes:
    • Warmaster Sundering Impact additional +1 str / +1 arm hits target as well as adjacent enemies
    • Warleader Forge Ahead now has a range of 1, requiring adjacency to his friendly target
    • Updated all base class stats
    • All rosters, parties, and renown reset
    • Unit stats no longer get reset when promoting

    Bug Fixes:
    • Fixed Elo calculation error. Previously, Elo was changing too much in many cases. Elo has been reset to 1000 for everyone
    • Fixed Battle Stat Banners not showing negative double-digit numbers properly
    • Great Hall Versus now requires a full party of 6 units
    • Fix several incorrect ability and class text descriptions in Mead House and Proving Grounds

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  2.   Click here to go to the next staff post in this thread.   #22
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.4.26 Release Notes
    New Features:
    • Great Hall Battle Map! Watch your feet in the fire pit!
    • Unit Bio Page in Proving Grounds: Rename or Dismiss your units
    • New sword-crossing animation in Versus screen at match start

    Changes:
    • Units hired in Mead House now come with max stats

    Bug Fixes:
    • Fixed a primary cause of divergence and battle hangs

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  3.   Click here to go to the next staff post in this thread.   #23
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.4.40 Release Notes
    New Features:
    • Promotion eligibility of units now based on Kills (10 Kills for Rank 1)
    • Renown Bonuses
      • Expert Mode: 30 Second timer in Versus. +1 bonus renown per battle
      • Win Streak Bonus: earn +1 bonus renown per battle when you are on a win streak >= 3 wins
      • Daily Login Streak: +1 bonus renown per battle, for a number of daily battles equal to the length of your login streak.
      • Friend Mode: +6 renown the first time you battle each friend
      • Underdog: +1 renown if your opponent's power is 6 or more higher than yours
      • These will all be represented in the Battle Resolution Screen in the next build

    Changes:
    • Chat and other in-game messaging made more responsive
    • Tuned Archer foley sounds
    • Added new 'Sting' sound for Bowmaster Bird of Prey
    • Great Hall Map: Shrunk length of firepit by 1 tile on each end
    • Friend Lobby: Win/Loss record now shown for each friend in list
    • Friend Lobby: Friend names are now color-coded based on online status
    • Lots of backed optimization and improvements of the server database

    Bug Fixes
    • Elo calculation fixed. A round-off error was causing incorrect Elo gain/loss in many cases.

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  4.   Click here to go to the next staff post in this thread.   #24
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.4.79 Release Notes
    New Features:
    • New Battle Map: Proving Grounds!
    • All new Battle Resolution Screen displays a breakdown of renown earned

    Changes:
    • Bird of Prey range bumped from 6 to 7
    • Base class units need 5 kills to promote (down from 10)
    • Expert mode now grants 2 renown
    • Killing self or teammates no longer counts as a kill
    • Battle hotkey 4 requires confirmation

    Bug Fixes
    • Underdog bonus fixed (was reversed)
    • Fix for Proving Ground Promote banner rollout

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  5.   Click here to go to the next staff post in this thread.   #25
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.4.84 Release Notes
    New Features
    • Battle: Puncture VFX now plays when archer fires her bow
    • Mead House: All hirable units display kill counts

    Bug Fixes
    • Proving Grounds: Reducing stats no longer incorrectly grants renown
    • Proving Grounds: Promotion unit naming text description fixed
    • Strand: Meads House (?) missing label fixed
    • Battle GUI: First-Time Friend Match reward shown on Battle Resolution Screen
    • Battle GUI: (?) info for initiative tooltip alignment fied
    • Battle: Unit kill count now tracks correctly

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  6.   Click here to go to the next staff post in this thread.   #26
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.5.7 Release Notes
    New Features
    • Units: All units now have their correct base color
    • Battle: New ambient VFX for the battle boards
    • Battle: New music works in progress
    • Battle: Special music for Pillage, Victory, and Defeat
    • Proving Grounds: Roster slots are now unlockable with Renown
    • Battle GUI: New art for the top of thestat banner
    • Battle GUI: New Pulsing timer image when timer is running out
    • Battle GUI: Added battle resolution reward display for First Friend Match
    • Friend Lobby: Button added to jump directly to Proving Grounds
    • Versus: Button added to jump directly to Proving Grounds if party has less than 6 members

    Bug Fixes
    • GUI: Popup dialog scaled and centered correctly

    Known Issues:
    • Battle Music stops playing suddenly, after a few minutes elapse

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS

  7.   Click here to go to the next staff post in this thread.   #27
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.5.35 Release Notes

    Bug Fixes:
    • Friend Lobby: Fixed inability to chat after depressing Ready button
    • Sound: Shieldbanger idle shield banging sound fixed
    • Pillage: When pillage starts, the pillaged unit should always have the next turn
    • Heavy Impact: In some cases, heavy impact could cause problems when initiating Pillage
    • Burning Coals: Burning coals only damage a unit once per tile per turn.
    • Hall of Valor: Selected page defaults to "Over All Ranking" rather than "Best Win Streak"

    Changes:
    • Added environmental snow to Proving Grounds page
    • Slag and Burn:
      • Now deals immediate explosive damage and leaves tiles of burning coals behind
      • The immediate damage to the center tile is 1 STR + ARMOR BREAK
      • The 4 adjacent tiles damage 1 STR each
      • Each unit only takes damage once from the explosion. For instance, a Varl overlapping the center tile and 2 adjacent tiles takes only the center damage.
      • The explosion leaves behind 2 tiles of burning coals, on unoccupied tiles only. These act as normal burning coals, and remain for 1 full round.

    New Features
    • Lore/Promotion: Random name button generates new names on the fly
    • Options: Options menu now present on Stand upper left corner
    • Fire Tower: Added Quit Game confirmation dialog
    • Tutorial:
      • The tutorial can be tested with the chat command /shell tutorial
      • The tutorial consists of the following steps:
        • Intro Video Part 1
        • A battle against the chieftain and his men
        • Intro Video Part 2
        • Strand
        • Mead House
        • Proving Grounds
        • Promotion
        • Strand
      • The Intro Videos are placeholders. They can be skipped with the ESCAPE key.
      • Please let us know if you find a way to break the flow of the tutorial. It needs to be bulletproof or new players will get frustrated and leave.
    • Marketplace:
      • The Marketplace allows you to purchase renown, upgrades, variations, units, boosts, and other unlockable features. It can be accessed by clicking the Marketplace tents in Strand, or on any of the large Renown banners in the upper right corner of some pages. Currently, the Marketplace is in SANDBOX Mode, meaning that no real money changes hands. You can use the Marketplace freely to purchase things. The Marketplace will remind you of this each time you purchase, by displaying a dialog box. Steam will present you with an authorization dialog, and send you a receipt email just like a real transaction, except no money is actually deducted. When we switch out of SANDBOX Mode, the in-game SANDBOX dialog will no longer be shown. We will also message this clearly on the boards when the time comes.
      • Items in the Marketplace:
        • Launch Special: 4 Promoted Units, Renown, and a Roster Row
        • Rally Boosts: Bonus renown per battle
        • Renown: Renown purchases in various amounts
        • Variations: Unlock all variations for each advanced class (Raidmaster, etc...)
        • Variations: unlock all variations for each group of advanced classes (Raider, etc...)
      • Since the Marketplace must be absolutely bug free and reliable, and is so critical to our success, we ask you to please test it thoroughly and report any issues you find!
    • Variations:
      • You can now choose between 3 different variations per unit. Variations can be chosen during promotion, or via the Lore page in the Proving Grounds. The first of the variations is free. The second variation can be purchased with renown. Once a variation is purchased, you can freely switch to it on that unit at any time. The third variation can be unlocked via the Marketplace. Once a variation is unlocked, you can freely switch to it on all applicable units at any time.

    Known Issues:
    • Mac OSX Steam Overlay only works every other launch of the game
    • Tutorial tooltip persists in Mead House after tutorial finishes
    • Purchasing Boost in Marketplace does not display SANDBOX Mode notification

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS
    • If you crash on startup on Mac OS X, remove the folder "/Library/Frameworks/Adobe AIR.framework"

  8.   Click here to go to the next staff post in this thread.   #28
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.5.36 Release Notes

    Bug Fixes:
    • Marketplace: Add SANDBOX Mode notification when purchasing boosts
    • Marketplace: Fix footer showing variation names when re-entering Marketplace
    • Tutorial: Fix Active enemy timer ring color
    • Tutorial: Fixed flickering colors on Chieftain
    • Tutorial: Fix issue with tutorial hanging the second time through
    • Tutorial: Fix meadhouse tooltip persisting
    • Tutorial: Various tooltip text adjustments
    • Tutorial: Blinking guidepost icons in Proving Ground turned off
    • Tutorial: Animate the glowing arrow on tooltips with a pleasant bounce
    • Alerts: Daily Login alert now shows up again
    • Battle: Fix Pillage music playing forever
    • Versus: Add countdown sound and sword clash sound

    Changes:
    • Added a door to the gate of Strand

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS
    • If you crash on startup on Mac OS X, remove the folder "/Library/Frameworks/Adobe AIR.framework"

  9.   Click here to go to the next staff post in this thread.   #29
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.5.38 Release Notes

    Bug Fixes:
    • Battle: surrenders don't apply toward your battle count achievement
    • Battle: added red armor damage for units with shield wall
    • Marketplace: changed pricing on some items
    • Battle: fix ambient sound settings on all battle boards
    • Tutorial: fix music not playing in tutorial battle
    • Tutorial: add button click sound to tutorial tooltips
    • Battle: really fix pillage music not stopping
    • Tutorial: stop ambient sound during video playback
    • small performance improvements

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS
    • If you crash on startup on Mac OS X, remove the folder "/Library/Frameworks/Adobe AIR.framework"

  10.   This is the last staff post in this thread.   #30
    Technical Director John's Avatar
    Join Date
    Apr 2012
    Location
    Seattle, WA
    Posts
    413

    Factions Compiled Patch Notes- A History of Builds

    Build 1.5.59 Release Notes

    Bug Fixes:
    • Versus: New banner artwork
    • Versus: Fix issue with aborted battles registering in player battle count
    • Battle: Improve recovery from battle hangs
    • Battle: Pillage music no longer plays if music is is disabled in options
    • Battle: Bowmaster color fixes
    • Battle: Provoker animation fixes
    • Battle: Self popup now handles early clicks and doesn't reset each time
    • Tutorial: Renown banner now flies whenever you kill the enemies
    • Marketplace: Change positioning of Sale icons to reveal original price
    • Proving Ground: Fix an issue where some units could appear to be upgraded to Rank 2
    • Daily Bonus: Daily Bonus alert now displays correct streak and remaining

    Changes:
    • Bloody Flail: Bloody Fail's final hit sometimes misses.
    • Bloody Flail: Randomly chooses between armor or strength damage.
    • General: Network Problems message and icon now appears during network issues
    • Battle: Match Resolution banner now has sound effects
    • Battle: Animated torches changed out for more performant versions
    • Strand: Many performance optimizations
    • Battle: Many performance optimizations in unit animations and Battle HUD

    General Notes:
    • The game always writes log files into $HOME/tbs_logs/. You can access this or email it to us for bug reporting
    • Toggle fullscreen with CONTROL-SHIFT-F
    • Toggle performance indicator with CONTROL-SHIFT-P. The number displayed is milliseconds per frame, not FPS
    • If you crash on startup on Mac OS X, remove the folder "/Library/Frameworks/Adobe AIR.framework"

Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •