Let me start by saying that i do enjoy the game and think that the devs did a very good job
BUT:
A lot of very important things are never shown or explained and it ca be really frustrating.
Story(Decisions):
Now this game is very heavy on decisions and it's really really frustrating how unclear they can be. I am not that far into the game and it already happened a few times that i chose a decision, thinking it meant something different.
This i an absolut no go for a story - heavy game like this. On top of that, when i want to rectify the mistake i always have to play the entire chapter again. That's really annoying.
Let me give 2 examples.
In one sequence you beat up a guy that doesn't want to follow you. Later he then asks to join your guard. You are presented with 3 choices. The other two were both really rude so i thought the answer "Guard me, You" meant something like: "Awesome, you really want to protect me?". I chose it and my character basically mocked him and he left. A simple tooltip saying "Refuse him" would have made everything perfectly clear.
In another sequence you see a village attacked by dregh. Your mate then advises you to lure them out and the game presents you with the options to charge into the town or don't. But when you say you don't want to charge into town, the game thinks you just want to go away and you don't engage the enemy. This is rediculous! The guy is giving me advice and i don't get the choice to follow it?! Again simple tooltips saying "Engage" "Don't engage" would have made everything perfectly clear, but instead i am ragequiting because i don't want to replay the same chapter another time.
I am not a fan of save - scumming, so i don't really mind the save system, but either allow more saves or make decisions perfectly clear. It's just frustrating as it is now.
Mechanics:
Another thing, but not as important as the first one, is that a lot of the mechanics are not made clear.
The ability descriptions are really really bad. Not one of them told me without a doubt what the ability actually does. You can't descibe them in just one sentence, it's not understandable. Don't say "Attacks enemy with +1 str and ..." but rather "Damages target and enemies around him." And give additional damage stats after that. Not everything in one sentence.
Also i noticed that differend weapons can to different things, like spears do a lot of damage against un - armored targets. And Axes hit the enemies behind the attacked enemy, too. I don't think this is every explained in the actual game.