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    Community Manager Khatie's Avatar
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    Cool Banner Saga 1 - Balance Update!



    We've rebalanced the final chapter of the game. The final Bellower battle has been tuned to be more fair on Normal difficulty settings, and there are more opportunities for obtaining supplies and items in Chapter 6.

    Banner Saga 1 has been updated to the latest version of the engine technology, and quite a bit of cleanup has happened under the hood. A few of the improvements seen in Banner Saga 2 have been incorporated into this build.

    Please join our community to discuss these changes and other topics on our Official Stoic Forums.

    THANKS!

    We'd like to give a special thanks to all the Beta testers that helped us prepare this update, in particular our MVPs:


    https://store.steampowered.com/app/237990/

    Changes in this build (2.36.02):
    • Final Bellower battle tuned to be less difficult (see below)
    • Chapter 6 supply opportunities increased (see below)
    • Upgrade '+' sign shows up on hero icons in heroes tent when appropriate
    • Extended tooltips in battle
      • on stat banner, buffs, and items.
      • on hazards such as slag-and-burn, coals, etc...
    • Match Resolution:
      • Consequences tab shows injured units
      • Achievements tab shows new achievements
      • Items tab shows newly acquired items
    • News Ticker on Start Screen
    • Injured units to not heal during travel, only when Resting in camp/village
    • Injured units' str penalty now equals the number of days of injury remaining
    • Nid now starts at rank 2 when she joins the caravan
    • Increased loot drop chance for winning the second wave of a battles.
    • Varl that join the caravan after the Godstone in chapter 3 now have supplies.


    A FEW MAJOR CHANGES:

    1. Bellower Final Battle

    ...has been tuned down for normal and easy difficulty. HARD Difficulty mode remains just as challenging as before!

    Bellower's ARM/STR regen during the first battles was +6/+6 per turn

    It is now:
    • Easy: +0/+1 ARM/STR
    • Normal: +1/+3 ARM/STR
    • Hard: +6/+6 ARM/STR (same as before)

    Bellower's ARM/STR regen during the second battle is still +1/+1 for all difficulties.

    2. Chapter 6 Supplies

    ...towns in the final world travel have more supplies and items for sale:
    • Haukstorp, the first village after Einartoft which was ransacked by dredge (now 50 supplies at 10/renown, and 3 items)
    • The first village past Sigrholm (now has 145 supplies, up from 98), and between 3-5 items.
    Last edited by Khatie; 12-02-2016 at 04:25 PM.

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